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Projects
Unity Terrain Generator

This was one of my undergrad projects and the goal was to create a plug-in for Unity, which a game designer could get a rough procedurally generated environment, to build a game on top of.
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The reason why I made this was to demonstrate my capabilities within the Unity engine as well as using this as a tool for a iterative work style.
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The full Technical Deign Document is available to download on the right.
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